Published Interview ‘GETTIN UP’ (TALIB KWELI)
Being teased on my daily commute through West London, stopping and staring at promo posters walled up under bridges like a film set, my patience was persevering. Still a week in tease-town to endure as the approaching UK release of PS2’s ‘Getting Up: Contents Under Pressure’ (designed by Mark Ecko) was leaving steam all over London with it’s undercurrent promotional respiration. Contents Under Pressure debuted nationwide in the UK on 17 February 06, and I must confess that while Hip Hop fans doubling as PS2 enthusiasts will be thrilled about the urban feast for the senses, it’s the main character of the game that captured my interest